[hpsdr] KK Beta V1.0.4 Released

ENDO rfcgf600 at ybb.ne.jp
Mon Jul 27 06:39:37 PDT 2009


Hi Phil, Hi Dan

Yesterday I told you audio glitch noise had gone.
But this evenig, I observed the heavy glitch noise. It is because the boards
are not yet getting warm, the same phenomenon many other guys worte before.
Rebuid version, and the binary in Trunk folder they are same as for this
noise.

However, after running PowerSDR(KD5TFT 9 june 2009), without power-cycle,
KISS console works fine.

FPGA firmware to Ozy may be different?

73
de JA1CCA, Tokio


-----Original Message-----
From: hpsdr-bounces at lists.openhpsdr.org
[mailto:hpsdr-bounces at lists.openhpsdr.org]On Behalf Of Phil Harman
Sent: Monday, July 27, 2009 2:22 PM
To: Dan Mitchell
Cc: hpsdr at openhpsdr.org
Subject: Re: [hpsdr] KK Beta V1.0.4 Released


***** High Performance Software Defined Radio Discussion List *****

Hi Dan,

Taking the actions you mention will reduce the CPU load significantly. Do
you have the same problem when running the HPSDR hardware with PowerSDR or
is this just a KK specific problem?

73's Phil...VK6APH


> I still have audio dropouts at all sample rates UNLESS I minimize the
> display, move the display entirely off the screen, or, uncheck the "Show
> Spectrum" box.
>
> (Pentium 4 @ 2.40gHz with 1.5 Gig of ram)
>
> 73,
>
> Dan, W0IQ
>
>
>
>   _____
>
> From: hpsdr-bounces at lists.openhpsdr.org
> [mailto:hpsdr-bounces at lists.openhpsdr.org] On Behalf Of Phil Harman
> Sent: Saturday, July 25, 2009 9:50 PM
> To: hpsdr at openhpsdr.org
> Subject: [hpsdr] KK Beta V1.0.4 Released
>
>
>
> All,
>
>
>
> K.I.S.S. Konsole Beta V1.0.4 is now available via SNV here:
>
>
>
> < svn://206.216.146.154/svn/repos_hpsdr_kiss/trunk/Beta Release/V1.0.4
> Beta
>>
>
>
>
> In this version -
>
>
>
> Bug Fixes
>
>
>
> * Substantial reduction in CPU usage  - Thanks to Willi, SM6OHM, for
> spotting this one
>
>
>
> General
>
>
>
> * More code refinements and clean-up thanks to the magic fingers of
> George,
> K9TRV.
>
>
>
> New Feature
>
>
>
> *  Squelch Control
>
>
>
> There are actually two Squelch options.  The one marked 'Filter' works as
> a
> conventional squelch and depends on the average signal level in the filter
> bandwidth.
>
> The one marked 'Bandscope' works on the maximum signal level across the
> width of the current bandscope.  This is for folks who like to monitor
> beacons on say 10m and 6m, you can set the Squelch just above the
> bandnoise
> and when any signal is above the Squelch Threshold it will open.
>
>
>
> I've also added a way to see, and set, the Squelch Threshold. When either
> Squelch is selected a dotted orange line appears across the screen. This
> represents the current Threshold.  At the left end of the line is a small
> orange box, click on this and you can drag the line vertically to set the
> Threshold.
>
>
>
> I've also been able to approximately compensate for the different noise
> bandwidths when switching between the Bandscope and Filter options.
>
>
>
> The Squelch is still WIP so would appreciate any feedback as to how useful
> or otherwise the various features are.
>
>
>
> As usual, feebback via the reflector please.
>
>
>
>
>
> 73's Phil...VK6APH
>
>


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